Hello, thanks for helping… here’s my problem:
Problem Summary:
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my published 2018 app is being replaced with my brand new version ‘V.2’ app
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App works when testing it on my phones, ipads, BUT…
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my downloaded app test flight DOES NOT work… (it crashes/ hangs on launch) (before splash screen)
I suspect it has to do with incorrect profiles, or app capabilities/ permissions… that aren’t lining up properly… thus causing the app to crash right away
Here are my current questions…
QUESTION 1: (Could deployment target, or deployment minimum be mis-aligned?)
My Xcode only goes down to 9.0 (I have it set to iOS12), that’s okay, right? -because it kinda forces me to…
… here’s my old/ Current App on the App Store:
QUESTION 2.a: “Why is Game Center and In-App Purchases grey’d out?” <—–
2.b Does that mean I can’t change it once it’s published? <—-
2.c How do I match things up so that it syncs again?? <—-
2.d. Is there something that I need to set up somewhere? <—
QUESTION 3. “How do I make sure my new app has the same settings again? (iOS, macOS, tvOS, watchOS)?” <—
is it in Xcode? … is it in the Appstoreconnect portal maybe?
(see image below… this is my old/ published app’s platform)
and finally…
QUESTION 4. “Should I delete + Reinstall my APP ID?” <—-
Is that even possible? (I still want to keep my name “4D VIEWR” / profile/ users, etc…)
Below is INFO about our new App
Our latest/ current Project is using:
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Unity 2020.2.3.f1
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Vuforia 8.6.7
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Xcode 12.4 (Latest)
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I tested the app on this hardware, and it works on :
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the app works on my iPhone X (iOS 14.4)
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the app works on my iPad (iOS 14.4)
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the app works on my iPhone6 (iOS 12.5.1)
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(Also works on Androids already)
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Here are my NEW Xcode export settings:
SIGNING CAPABILITIES (IN NEW APP UPDATE):
BUILD SETTINGS (XCODE):
that’s the end of the Build Settings section:
METADATA (FROM APP STORE):
-This doesn’t open in test flight 🙁